There s things even in act 2 and act 3 that make no sense with mage hawke.
Dragon age 2 mage hawke siding with templars.
Arcane defender and mage hunter are two achievements in dragon age ii.
This is actually my canon hawke and he s a goody two shoes blue personality.
In origins it was more minor.
Loot the crates and barrels as you move east don t miss the chest complex.
In inquisition you are put in a place where you decide whether to have the mages or templars join the inquisition.
The arishok doesn t care that hawke is a mage when he duels him.
And since orsino goes nuts no matter what the player does that stays canon too.
It s not just act 1.
As to who wins the battle at the gallows.
As you near the foundry you will run into an abomination and several templars and shades.
The mages you rescue turn to blood magic out of hatred desperation and then hate you for saving them from it.
When confronting grace agree to defend her and the other mages.
You re standing for order in the hopes that more death can be avoided later on.
In addition to siding with the templars or mages you should have the option of just leaving.
It s a valid path and also keeps the templar mage war and ander s bombing intact as a canon event.
In the 2nd game the decision was everywhere and everything exploded to the mage rebellion.
If you side with the templars these loyal mages will presumably be the ones who rebuild the circles.
It s kirkwall or the world.
Templars versus mages is a major decision thrown on the player throughout the series.
Allow keran to remain with the templars.
This seems like it should have been.
Hawke herself can be a blood mage too.
Siding with the mages if you back orsino and the mages then you are immediately thrust into combat against the templars.
Allow feynriel to go to the dalish elves.
If you conscripted the templars in this case they basically become absorbed into the inquisition.
That is unless leliana is divine.